Realtime Support Staff

Brenda Laurel at the Goddess workstation, in the Placeholder control room.
Brenda Laurel at the Goddess workstation, in the Placeholder control room.
It took a number of people in real time to run Placeholder as a performance - someone to play the Voice of the Goddess in the booth above the performance space, and someone to sit by the Goddess to relay messages via mike and headphones to and from the rest of of the support staff - which included a floor manager
Floor manager supervising "suiting up" in the Magic Circles.
Floor manager supervising "suiting up"
and two assistants to help with participants "suiting up", two of the four SGI programmers taking turns in the windowless SGI room in the basement , and a programmer controlling the sound processing computers in the audio control room.
Dorota Blaszczak in the audio control room.
Dorota Blaszczak in the audio control room.

The support staff had a lot to do behind the scenes - such creating new Voiceholders in the three worlds at the command of the Goddess; much of the software was buggy, and had to be rebooted on the fly - if the memory leak on the SGI Reality Engine's texture memory got beyond four megabyes the frame rate would suddenly drop below tolerable limits and the whole system would have to be rebooted. Additionally, between runs we archived all of the audio recorded by participants in the Voiceholders (all of which is here on this archive).

John Harrison and Glen Fraser in the windowless SGI control room.

The performances were exhausting, coming on top of the grueling development and hacking... during one evening performance, John Harrison fell asleep below the table in the SGI room, and Rob Tow dozed off at the console, only to be awakened by the Goddess' assistant yelling for "more Voiceholders!!!"


Placeholder
Papers Movies Sounds Images